The Gas Station Simulator is a Slightly Wacky But Extremely Satisfying Small Business Simulator – GameSpew
One of Gas station simulatorThe greatest joy was to close everything.
This is not an affront to this desert-based business simulation; the game itself is a lot more entertaining than you might think, given its subject matter. But, as someone who’s worked in retail, it’s so satisfying to be able to rush outside, flip the lever on the gas station panel, and watch people turn around. Yes, you might be the only one handling the gas pumps, the cash register, and the garage, but having the freedom to tell everyone to get high is a joy in itself.
The flip side is that until Gas station simulator gives you the option of hiring someone else, retailing is a bit taxing. You start with a complete wreckage of a gas station, with a pump, and go up slowly. Basic tasks are expensive at first, but you end up getting into some kind of rhythm; able to stop the conveyor belt just before items fall into a customer’s basket, determine how much time you have before that customer at the gas pump leaves frustrated, and so on. That and the fact that you’re basically your own boss takes the sting out of the routine.
Then you hire someone else, and delegation means you can put more effort into presenting, painting, decorating, and beautifying your station. You will feel a real sense of pride in seeing your station grow; the 1950s aesthetic is just perfect, as is the desert location. Yes, you are forever sweeping the dust off your post, but there is a real sense of isolation; just standing outside watching the cars go by is so relaxing.
The more people you hire, the more time you can spend looking at the big picture. I’m a bad boss, I take my employees for granted, but I don’t care. Gas station simulator doesn’t give you absolute control, so much so that (at least, as far as I have it so far), you can’t micromanage your employees’ salaries, or raise the price of gas / gasoline just because that you wish. But there is so much you can do and so many decisions to make that it’s easy to get carried away. You can’t fool people for expensive fuel, but you can break into people’s cars, pocket the money, then watch them walk away with the alcohol your employee just sold them.
There’s a bit of jank here, which developer Drago Entertainment handled by allowing you to have everyone (except you and your employees) kidnapped by UFOs, resetting their positions. I’ve only had to do this once and while I would prefer you didn’t have to do it at all, it’s better than not being able to continue the game. That said, I saw some cars leave without their drivers who then rushed into the cars. Bug fixes aside, two things I’d like to see Gas station simulator get is either a sandbox mode, without story elements, or an option to close parts of your station; For example, close the garage for a while if you run out of spare parts.
There is always something to do in Gas station simulator; the temptation is there to rest on your laurels, but then you would miss washing your car or being greeted by a crowd of travelers wearing velociraptor masks, all entering your store. And above all, it’s fun; logically, you’re playing a game about having a real job, which should give you pause. But watching your humble station become the most beautiful rustic pit stop for a hundred miles is so captivating that you can work it hour after hour and only regret that you had to stop playing to get to your real job.